20 Things you might have missed in Monsters of the Deep!
Hi Noxcrew Community!
It’s testing week here at Noxcrew HQ, a very exciting and stressful time of our work schedule! No matter how much work we put into things during development, we always have so much to fix when we finally get around to playing it! It’s like the games actively try to break! Thankfully the whole team gets behind each other and lends a hand, so we can usually weed out all the problems and get them sorted, without too much shouting or pulling out of hair (though that's not 100% guaranteed.)
We also had our lovely Ambassadors lend a hand this Wednesday to help us out with testing a very special secret project! The test ran on until midnight (UK time) but everyone seemed to enjoy themselves and it didn’t fall apart or set on fire, which is reassuring! (even if an invasion of parrots and chickens did slow things down for a bit!) We’re really excited to show you guys what we’ve been up to so keep an eye out in the coming weeks!
With all this testing going on and secret projects running around in the background, there’s still not a lot I can share with you all. So because I like deep diving into projects (you never know what the team have hidden in there!) I’ve taken inspiration from one of our most popular Youtube videos ‘The Top 20 Details you probably missed in Terra Swoop Force’ and created my very own ‘20 Things you might have missed in Monsters of the Deep!’
I decided against a video because I’m pretty rubbish at creating videos that aren’t old highlights of past streams (also my voice isn’t as lovely as Noxite’s) but I hope you’ll find these not-so-secret secrets interesting! Let us know how many you knew!
See you all next week!
Released in 2018 as a prequel to our 2015 map, Terra Swoop Force, you might have enjoyed Monsters of the Deep as an aquatic adventure, battling against dangerous creatures to restore power to an underwater base. But look closely, and you might find that there’s more to this map than meets the eye.
So join us once again as we dive into Monsters of the Deep and maybe teach you a few things you didn’t know about.
The facility uses the same GDL logo found in Barney and Minowski’s drill. This is because the facility was built and ran before GDL updated its logo with the announcement of the Terra Swoop Force and the Thermal Flight Armour 1541.
Noxcrew are known for taking new Minecraft features and creating maps to showcase what they can do. Terra Swoop Force was initially planned as a showcase for the 1.15.4 Elytra update. Monsters from the Deep is no exception. It was initially designed as a showcase for update aquatic which was released with the 1.4.1 Bedrock update. We even designed the ecology wing to be a museum of sorts for all of UA’s exciting new items!
Sasha still has red shoes.
The reason Monsters from the Deep was initially released without the Noxiesum ending? The update was split between 1.4 and 1.5, so the map was divided with it to include all of the new features. You can read what got added in the introductory book at the beginning of the map!
If you open Barney and Minowski’s locker in the suit room, you’ll find that it has a flower in it. This is GDL’s way to commemorate their loss, even after all these years.
If you look at the floor of the base, you can see tubes running from the central power station. Each time you power up a generator, a tube lights up unlocking another wing! The same tubes unlock the scuba suits.
Stan appears to be working at the underwater facility and took all of the channelling enchantment books, claiming he was using them for research. However, if you go to his locker and read his log, you’ll discover he actually sold them off to build a bouncy castle. What a guy…
The Relaxation and Development wing used to be called the Dolphin Relaxation area.
At the end of each boss fight, you can find a map to a special hidden golden chest which holds the last couple of coins to unlock the suits.
The Big Claw Crab is so big that it can hit players through glass blocks. This is why there is an orange line around his cage warning the scientists not to get too close to the exhibit.
There’s a blocked toilet in the ecology wing. If you swim around the facility and look into that cubicle, you’ll see a scientist hiding in there!
As you power up the facility, more scientists can get back to work. Some of them have some very familiar voices…
The 3 tunnels have different tinted water. The Shipwreck tunnel has deep blue water, the coral tunnel has light blue water, and the lava tunnel’s water is tinted slightly red. This was made possible by changing the tunnels biomes and altering its natural water tint
You can choose to release the dolphins in the R&D department into the wild, or you can keep them caged up for your own amusement, you monster.
If you go to the very top floor of the ecology wing, you’ll find a small research desk and 2 chests. In each of these chests are chapters of Dr Wulf Motivational Philosophies, the same book that Dr Barney ate at the centre of the earth in Terra Swoop Force!
In Monsters of the Deep, you fight a vicious shark clad in armour made of a rotting shipwreck. Later in the timeline, in TSF you briefly see a shark with no armor around it, floating about looking dim and clueless. Coincidence?
Monsters of the Deep’s final scuba suit, the rainbow suit, is a reference to the super-secret unicorn suit in Terra Swoop Force. It is unlocked at the end of the world after the player collects all of the hidden Noxeisum chunks.
Despite being a fan favourite, Isaac aka Epic_Landlord doesn’t like the Fishy Game song and hates whenever anyone plays or references it.
On the wall of the Relaxation and Development wing, you can find the names of all the Noxcrew members who helped to make the map!
Alan has a love letter in his locker. Is it from an admirer or is it for someone else…?